3. Emerging Technologies: Virtual and Augmented Reality

3.2. Why Use Immersive Technologies?

There are several reasons why these technologies are beginning to be used more in education:

  • The recent development of relatively low cost and easily wearable end-user technology (headsets in particular)
  • Deep immersion into three-dimensional, highly realistic learning environments that are strongly compelling/motivating for the end-user
  • The ability for end-users to manipulate objects within the three-dimensional environment
  • More powerful cloud computing technology that allows for the development of more complex and more realistic learning environments, combined with more advanced developments in mobile technologies and high-speed wireless networks
  • The potential for developing a range of skills and knowledge that would be difficult, impossible or dangerous in real-world environments